The Skyrim expansion
Jan. 24th, 2021 01:36 pm
I appeared standing in front of a grinning crowd of soldiers, saying "we did it!", including Comedy Wolf. Yep, this was the very end of the main quest-line. I dimly remembered storming through the city, hacking at enemy soldiers, and cutting down a powerful rebel leader. That had been so long ago... And all these people were still standing around like idiots, right where I left them.

I looked through my possessions. What is this stuff? I'm overburdened. Got to get rid of things. Look at all this food...
While standing there, I ate some garlic bread, some grilled leeks, a leg of goat, a rabbit steak, some potato soup, a salmon steak, five whole sacks of flour, and 18 carrots. Now I could walk. Technically my mass shouldn't have changed since the food was merely inside me now, but, that's not how this universe works.
Hang on, there's also a bunch of weapons and armor in here. Maybe I was intending to sell it. Mostly a case of inertia at this point, since I have more money than God. I dropped half a dozen of the cheapest items - a sword, two pairs of boots, a helmet, et cetera - and then kicked them into the crowd of soldiers. They were oblivious.
I dashed outside the city and there was a suspiciously new boat moored in the river. It led directly to the expansion quest. How handy! Set sail for adventure!

I arrived in a beat-up port town, on craggy grey coastline. Ran around talking to everyone in the area. Wandered into a guard house and paused to read a shelf full of books. What fun! I hadn't seen any of these books in Skyrim! Just standing there in front of a virtual shelf reading cutesy short stories ate a lot of time.
Wandered into a bar, and got an assignment to pass out bottles of free booze to ten people. Some of them turned it down. Great way to meet new folks! Ran across a handful of side-quest sounding things. Go get this, go kill that, go talk to so-and-so. After trying all the doors in the area I eventually wandered into a mine.
There were two people arguing in there, and one of them handed me a key and told me to go down and explore the mine looking for his long lost great-grandfather. Blundered into another quest! I went spelunking straight down into the mine, with Comedy Wolf tagging along, doing her usual shtick of biting spiders and setting off traps. I was impervious to just about everything.
The mine opened up into a bunch of burial chambers, with creepy undead wandering around. Then I found this big hunk of crystal stuck in a wall. Chipped some off for later, with an antique pick-axe. After I chipped it off, I discovered that a partial skeleton was inside, as though the crystal had grown around it. That's pretty badass.

The chambers led me to a giant room with a waterfall and a weird door, where I found the great-grandfather's corpse, next to a journal handily describing the situation. Seems he was trapped behind the door, and died at the claws of the undead. If the fellow had been younger he might have prevailed, which might seem unfair, but that's the thing about the undead -- they're the only creatures that you can't accuse of "elder abuse." They would find the whole concept hilarious.
Anyway I looted everything and found the sword, then opened the door and holy crap it was nothing but swinging pendulum traps for like, half a mile. That old guy would not have made it anyway. I sprinted through it all: Too fast; too many hit points. This dungeon - like almost all the others - was an amusement park ride for me.
At the end of that was a charming underground pool, and I was just about to take a relaxing moment and eat another 50 pounds of random food out of my backpack when a gross specter came floating up from the water unnecessarily slowly and coughed a bolt of lightning in my face. So much for my quiet moment.
I used Comedy Wolf as a diversion and bludgeoned the specter back down into the water - basically like how Daffy Duck tries to cram the Genie Of The Lamp back into his lamp, in that Looney Tune - then as I was scraping up all the random treasures in the room I found a side chamber with a pedestal in it. The pedestal had an enormous book on top, and since I was having a good time reading books, I opened it immediately. Not your average book: It extruded some green tentacles that embraced my head, then everything went fuzzy, and I appeared in a bizarre netherworld, on a floating platform with murky water extending to the horizon, standing next to a floating fortress. Instead of stones, the fortress was built entirely of half-rotten books.
Dang, okay, I have officially taken on too many quests. What is even happening?
This is that glorious beginning section of an open-world game, where every minute of un-directed wandering leads to the start of some new plotline, large or small, and you can't be sure if the latest thing you've encountered is a one-and-done task, or the start of a sprawling journey across half the world that will eat the next five hours of your life. I'll see what I can see here. Might be worth a repeat visit, if I have the time...